Just to have the fun of experiencing others contexts, others maps/enemies than the classic missions fighting the spread of the seeds… even for one single mission only here or by following the event concerned.Īnd ofc like OP said, no more frigate’s fights auto-resolve by default (with the option to AR them if we want to ofc, for those wanting it done quickly). Not a tough mission, couple of plague marines of all sorts, etc.īut relatively short mission (no need the map to be the entire cruiser decks etc), There too, there should be a map with the inside of a Nurgle cruiser we can swarm. Same for cruisers interceptions where you choose to send 4 GKs to board the cruiser instead of firing at him or evade him in space Only one mission like that to answer the event, and that’s it, after you come back to the main scenario and fight Nurgle, etc. I thought, how cool would it be to have one mission with HUUUGE amounts of basic enemy cultists (or reskin basic cultists to make them look like just mob rebelling against the PDF and your own 4 GKs), and just slaughter everyone in a easier mission (compared to usual missions, just huge numbers but basic canon fodder) to get easy xp and just lots of fun. I have got a similar case recently for one of the events when you need to leave 4 GKs for 30 days to stop a rebellion on a forge world and it’s just 4 GKs undispo for the amount of time, etc… Agreed with OP, we should be able to play the mission.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |